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Guides
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Sunlight
Damaging spells afflict enemies with Sunlight for 3.5 seconds. When allied Champions deal damage to those targets, they consume the Sunlight debuff to deal additional magic damage.

Shield of Daybreak
The next basic attack deals an additional 40/70/100/130/160 (+0.3*AP) magic damage and stuns an enemy for 1.3 seconds.

Cost: 45/50/55/60/65 Mana
Range: 0
Cooldown: 11/10/9/8/7 Seconds
Eclipse
Gains 30/40/50/60/70 bonus Armor and Magic Resist for 3 seconds. When the effect ends, nearby enemies struck take 60/110/160/210/260 (+0.4*AP) magic damage and Leona retains her bonus Armor and Magic Resist for 3 seconds.

Cost: 60 Mana
Range: 450
Cooldown: 14/14/14/14/14 Seconds
Zenith Blade
Strikes all enemies in a line dealing 60/100/140/180/220 (+0.4*AP) magic damage. The last enemy Champion struck will be briefly rooted and Leona will dash to them.

Cost: 60 Mana
Range: 875
Cooldown: 13/12/11/10/9 Seconds
Solar Flare
Calls down a radiant beam of solar energy dealing 150/250/350 (+0.8*AP) magic damage and slowing enemies by 80% for 1.5 seconds. Enemies in the center of the flare are stunned instead of slowed.

Cost: 100/150/200 Mana
Range: 1200
Cooldown: 90/75/60 Seconds