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Report Card
User specific
Guides
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Strikes an enemy for the greater value between 75/125/175/225/275 (+1) and 8/10/12/14/16% (+1) of the target's maximum Health as magic damage (can only do flat damage to monsters), and heals Warwick for 80% of the damage dealt.
Cost: 70/80/90/100/110 Mana
Range: 400
Cooldown:
Warwick lets out a howl that inspires all nearby allied champions, increasing Warwick's Attack Speed by 40/50/60/70/80% and all nearby friendly champions' Attack Speed by half of that for 10 seconds.
Cost: 35 Mana
Range: 1250
Cooldown:
Toggle: Warwick senses enemy champions under 50% Health within 1500/2300/3100/3900/4700 distance of him; while he detects a low-health enemy, he gains 20/25/30/35/40% Movement Speed.
Cost: No Cost
Range: 1600
Cooldown:
Warwick lunges at an enemy champion and supresses them for 1.8 seconds. During this time, Warwick attacks his victim 5 times, dealing a total of 250/335/420 (+2.0) magic damage (triggers on-hit effects 5 times).
Warwick gains 30% Life Steal for the duration.
Cost: 100/125/150 Mana
Range: 700
Cooldown:
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Eternal Thirst
Each of Warwick's attacks will heal him. Each successive attack against the same target will steal more and more Health.Hungering Strike
Takes a bite out of an enemy unit and heals Warwick.Strikes an enemy for the greater value between 75/125/175/225/275 (+1) and 8/10/12/14/16% (+1) of the target's maximum Health as magic damage (can only do flat damage to monsters), and heals Warwick for 80% of the damage dealt.
Cost: 70/80/90/100/110 Mana
Range: 400
Cooldown:
Hunters Call
Warwick lets out a howl, increasing all nearby friendly champions' Attack Speed for a short time.Warwick lets out a howl that inspires all nearby allied champions, increasing Warwick's Attack Speed by 40/50/60/70/80% and all nearby friendly champions' Attack Speed by half of that for 10 seconds.
Cost: 35 Mana
Range: 1250
Cooldown:
Blood Scent
Warwick passively senses weakened enemy champions around him. The scent of blood sends him into a fury, causing him to move at incredible speeds.Toggle: Warwick senses enemy champions under 50% Health within 1500/2300/3100/3900/4700 distance of him; while he detects a low-health enemy, he gains 20/25/30/35/40% Movement Speed.
Cost: No Cost
Range: 1600
Cooldown:
Infinite Duress
Warwick lunges at an enemy champion, suppressing his target and dealing magic damage for a few seconds.Warwick lunges at an enemy champion and supresses them for 1.8 seconds. During this time, Warwick attacks his victim 5 times, dealing a total of 250/335/420 (+2.0) magic damage (triggers on-hit effects 5 times).
Warwick gains 30% Life Steal for the duration.
Cost: 100/125/150 Mana
Range: 700
Cooldown: