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Guides
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Gemcraft
Taric loves to socket magical gems into all of his weapons, resulting in his basic attacks dealing bonus magic damage based on his maximum Mana.

Imbue
Taric brings forth earthen energy to heal an ally and himself. This heal is more potent when Taric heals only himself. Additionally,Taric's basic attacks reduce Imbue's cooldown.
Taric brings forth earthen energy to heal a target ally and himself for 60/100/140/180/220 (+0.6). If he targets himself, the heal increases by 40% restoring 84/140/196/252/308 (+0.84) health.

Taric's basic attacks reduce Imbue's cooldown by 1 seconds (3 seconds if attacking an enemy champion).

Cost: 80/95/110/125/140 Mana
Range: 750
Cooldown:
Shatter
Taric is protected by a hardening aura, increasing the Armor of himself and nearby allied champions. He may choose to splinter the enchanted rocks surrounding him to deal damage and decrease the Armor of nearby enemies at the cost of some Armor for a short time.
Passive: Taric's gemstones increase his Armor by 10/15/20/25/30. Additionally, nearby allied champions gain 0.0 Armor (12% of Taric's Armor).

Active: Taric shatters his armor, dealing 50/90/130/170/210 (+0.0) (+0.6) magic damage to nearby enemies and reducing their Armor by 10/15/20/25/30 for 4 seconds. Taric loses 10/15/20/25/30 Armor while Shatter is on cooldown.

Cost: 50 Mana
Range: 400
Cooldown:
Dazzle
Taric emits a brilliant ball of prismatic light from his gemmed shield, stunning his target and damaging them based on how close he is to them.
Taric fires a prismatic sphere at a target enemy, stunning them for 1.2/1.3/1.4/1.5/1.6 seconds and dealing between 40/70/100/130/160 (+0.4) and 80/140/200/260/320 (+0.8) magic damage. Dazzle's damage increases the closer Taric is to the target.

Cost: 75 Mana
Range: 625
Cooldown:
Radiance
Taric slams his hammer into the ground to deal damage to nearby enemies. For a time after, Taric's gems radiate energy empowering Taric and his allies with bonus Attack Damage and Ability Power.
Taric slams his hammer into the ground, dealing 150/250/350 (+0.7) magic damage to nearby enemies.

For the next 10 seconds, Taric's gems radiate energy, granting him 30/50/70 Attack Damage and Ability Power and his nearby allies half of the bonuses.

Cost: 100 Mana
Range: 400
Cooldown: