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Report Card
User specific
Guides
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On Ally Hit: Heals 65/95/125/155/185 (+0.3*AP) health and will bounce to a nearby enemy champion.
On Enemy Hit: Deals 70/110/150/190/230 (+0.5*AP) magic damage and bounces to a nearby allied champion.
Bounces to each target only once, and hits up to 3 targets. The damage and healing value is reduced by 15% each bounce.
The Tidal Wave knocks up enemies and slows them by 50/60/70%, dealing 150/250/350 (+0.7*AP) magic damage. The duration of the slow increases based on how far the Tidal Wave has traveled, with a minimum duration of 2 seconds and a maximum of 4 seconds.
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Surging Tides
When Nami's abilities hit allied champions they gain movement speed for a short duration.Aqua Prison
Sends a bubble towards a targeted area, dealing 75/130/185/240/295 (+0.65*AP) magic damage to enemies, and stunning them for 1.3 seconds.Ebb and Flow
Unleashes a stream of water that bounces back and forth between allies and enemies.On Ally Hit: Heals 65/95/125/155/185 (+0.3*AP) health and will bounce to a nearby enemy champion.
On Enemy Hit: Deals 70/110/150/190/230 (+0.5*AP) magic damage and bounces to a nearby allied champion.
Bounces to each target only once, and hits up to 3 targets. The damage and healing value is reduced by 15% each bounce.
Tidecaller's Blessing
Empowers an allied champion for 6 seconds or 3 basic attacks. The ally's basic attacks deal 25/40/55/70/85 (+0.2*AP) bonus magic damage and slow the target by 15/20/25/30/35% for 1 second.Tidal Wave
Summons a Tidal Wave from Nami's position. The Tidal Wave knocks up enemies and slows them by 50/60/70%, dealing 150/250/350 (+0.7*AP) magic damage. The duration of the slow increases based on how far the Tidal Wave has traveled, with a minimum duration of 2 seconds and a maximum of 4 seconds.