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Report Card
User specific
Guides
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On next hit, Mordekaiser swings his mace with such force that it echoes out, striking up to 3 additional nearby targets, dealing 80/110/140/170/200 (+1.0) (+0.4) magic damage.
If the target is alone, 132/181.5/231/280.5/330 (+1.65) (+0.66) damage is dealt instead.
Cost: Costs 25/32/39/46/53 Health
Range: 0
Cooldown:
Unleashes a protective cloud of metal shards to surround an ally for 6 seconds, increasing their armor and magic resistance by 10/15/20/25/30 and dealing 24/38/52/66/80 (+0.2) magic damage per second to nearby enemies.
Cost: Costs 26/32/38/44/50 Health
Range: 750
Cooldown:
Mordekaiser damages enemies in a cone in front of him, dealing 70/115/160/205/250 (+0.6) magic damage.
Cost: Costs 24/36/48/60/72 Health
Range: 700
Cooldown:
Steals 24/29/34 (+0.04)% of target champion's maximum Health (half stolen initially and half over 10 seconds; deals Magic Damage).
If the target dies while cursed, their soul is enslaved and will follow Mordekaiser as a ghost for 30 seconds. Mordekaiser gains 20% of their Ability Power and Attack Damage, and the ghost's stats are enhanced.
The ghost can be controlled by holding the alt key and using the right mouse button or by reactivating this ability.
Cost: No Cost
Range: 850
Cooldown:
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Iron Man
A percent of the damage dealt from abilities is converted into a temporary shield, absorbing incoming damage.Mace of Spades
On next hit, Mordekaiser swings his mace with such force that it echoes out, striking up to 3 additional nearby targets, dealing damage plus bonus damage. If the target is alone, the attack deals extra damage.On next hit, Mordekaiser swings his mace with such force that it echoes out, striking up to 3 additional nearby targets, dealing 80/110/140/170/200 (+1.0) (+0.4) magic damage.
If the target is alone, 132/181.5/231/280.5/330 (+1.65) (+0.66) damage is dealt instead.
Cost: Costs 25/32/39/46/53 Health
Range: 0
Cooldown:
Creeping Death
Unleashes a protective cloud of metal shards to surround an ally, increasing their armor and magic resistance and dealing damage per second to enemies in the cloud.Unleashes a protective cloud of metal shards to surround an ally for 6 seconds, increasing their armor and magic resistance by 10/15/20/25/30 and dealing 24/38/52/66/80 (+0.2) magic damage per second to nearby enemies.
Cost: Costs 26/32/38/44/50 Health
Range: 750
Cooldown:
Siphon of Destruction
Mordekaiser deals damage to enemies in a cone in front of him. For each unit hit, Mordekaiser's shield absorbs energy.Mordekaiser damages enemies in a cone in front of him, dealing 70/115/160/205/250 (+0.6) magic damage.
Cost: Costs 24/36/48/60/72 Health
Range: 700
Cooldown:
Children of the Grave
Mordekaiser curses an enemy, stealing a percent of their life initially and each second. If the target dies while the spell is active, their soul is enslaved and will follow Mordekaiser as a ghost for 30 seconds.Steals 24/29/34 (+0.04)% of target champion's maximum Health (half stolen initially and half over 10 seconds; deals Magic Damage).
If the target dies while cursed, their soul is enslaved and will follow Mordekaiser as a ghost for 30 seconds. Mordekaiser gains 20% of their Ability Power and Attack Damage, and the ghost's stats are enhanced.
The ghost can be controlled by holding the alt key and using the right mouse button or by reactivating this ability.
Cost: No Cost
Range: 850
Cooldown: