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Guides
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Tags: Carry Ranged
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Champion description
Graves got an amazing kit, that have been nerfed numerous times, but it is still very good. He got a high amount of burst and is somewhat tanky for a AD carry.

He clear waves easily so he can quickly focus on harrassing the enemy going for creep. His dash gives him attack speed and ability to jump over walls etc. With 5 points it got very low cooldown, so it is almost always up late game. His smoke bomb can turn the tide in a fight very quickly as the enemy have to get out of the circle to fight back. This makes him very good with aoe teams and high cc.

He got the lowest range of all AD carries, which can make it easy for long range ad carries to harras him. He usually push a lane, which can make it dangerous for ganks. Good ward coverage and map awareness is required.
Quintessence, Marks, Seals and Glyphs

Quintessence of Life Steal
x 3

Mark of Attack Damage
x 9

Seal of Armor
x 9

Glyph of Magic Resist
x 9
Summoner spells
Barrier
Flash
Build order
Build Explanation and playstyle required.
Start items
  • UNIQUE Passive - Enhanced Movement: +25 Movement Speed
  • x2
  • Click to Consume: Restores 150 Health over 15 seconds.
  • x2
  • Click to Consume: Restores 100 Mana over 15 seconds.
  • Click to Consume: Places an invisible ward that reveals the surrounding area for 3 minutes.
  • +18% Attack Speed
    +10% Critical Strike Chance
    +5% Movement Speed
  • +50% Attack Speed
    +30% Critical Strike Chance
    +5% Movement Speed
  • +30 Attack Damage +30 Ability Power
    +30% Attack Speed +10% Critical Strike Chance
    +8% Movement Speed +250 Health +200 Mana
Performs well versus
Performs poorly versus
Has good synergy with