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Guides
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Dread
Nearby enemies have their Magic Resist reduced by 10.

Terrify
Strikes a target unit with fear, causing it to flee in terror for a duration.
Strikes a target enemy unit with fear, causing it to flee in terror for 1/1.5/2/2.5/3 second(s).

Cost: 65/75/85/95/105 Mana
Range: 575
Cooldown:
Drain
Fiddlesticks saps the life force of an enemy, dealing damage to a target over time and healing himself.
Deals 60/90/120/150/180 (+0.45) magic damage each second to target unit and heals Fiddlesticks for 60/65/70/75/80% of the damage dealt.
Lasts up to 5 seconds.

Cost: 80/90/100/110/120 Mana
Range: 475
Cooldown:
Dark Wind
A wisp of wind strikes an enemy unit and then bounces to nearby enemy units, dealing damage and silencing the victims.
Strikes an enemy target and then bounces to a nearby enemy unit. Deals 65/85/105/125/145 (+0.45) magic damage and silences for 1.2 seconds for each strike.

Can bounce up to 5 times and may strike the same target multiple times. Damage to minions is increased by 50%.

Cost: 50/70/90/110/130 Mana
Range: 750
Cooldown:
Crowstorm
A murder of crows flock wildly around Fiddlesticks, dealing damage each second to all enemy units in the area.
A murder of crows flock wildly around Fiddlesticks for 5 seconds, dealing 125/225/325 (+0.45) magic damage each second to all enemy units in the area. This has a 1.5 second channel duration and teleports Fiddlesticks to target location.

Cost: 150/200/250 Mana
Range: 800
Cooldown: