Champion description
Vayne got a pretty weak laning phase, and excels in late game fights. This make her a difficult carry to play, but farm her up and she becomes godlike.

Vayne does % and True Damage which gives her highest single target damage in game. Insanely good lategame.

She has short range for an AD carry and is difficult to lane with. She requires good positioning to do anything.
Quintessence, Marks, Seals and Glyphs

Quintessence of Attack Damage
x 3

Mark of Attack Damage
x 9

Seal of Armor
x 9

Glyph of Scaling Magic Resist
x 9
Summoner spells
Skill order
Night Hunter Night HunterSkill InformationVayne ruthlessly hunts evil-doers. She gains 30 Movement Speed when moving toward nearby enemy champions.Passive
Tumble TumbleSkill InformationVayne tumbles, maneuvering to carefully place her next shot. Her next attack deals bonus damage.
Rolls a short distance. The next basic attack within 6 seconds deals 0.3/0.35/0.4/0.45/0.5 bonus physical damage, equal to 30/35/40/45/50% of total Attack Damage.
Silver Bolts Silver BoltsSkill InformationVayne tips her bolts with a rare metal, toxic to evil things. The third consecutive attack or ability against the same target deals a percentage of the target's maximum Health as bonus true damage. (Max: 200 damage vs. Monsters)
Every third consecutive attack or ability against an enemy deals an additional 20/30/40/50/60 plus 4/5/6/7/8% of the enemy's maximum Health as true damage. (Max: 200 damage vs. Monsters)
Condemn CondemnSkill InformationVayne draws a heavy crossbow from her back, and fires a huge bolt at her target, dealing damage and knocking them back. If they collide with terrain, they are impaled, dealing bonus damage and stunning them.
Fires a bolt that deals 45/80/115/150/185 (+0.5) physical damage and knocks the enemy back. Enemies that collide with terrain take 45/80/115/150/185 (+0.5) additional physical damage and are stunned for 1.5 seconds.
Final Hour Final HourSkill InformationReadying herself for an epic confrontation, Vayne gains increased Attack Damage, invisibility during Tumble, and triple the bonus Movement Speed from Night Hunter.
Gains 25/40/55 Bonus Attack Damage for 8/10/12 seconds. While active, Tumble grants invisibility for 1 second, and Night Hunter's bonus Movement Speed is increased to 90.
Build order
Build Explanation and playstyle required.
Start itemsEarly
  • Furor: Upon dealing damage with a single target spell or attack (on hit), grants +12% Movement Speed that decays over 2 seconds.
  • +50% Attack Speed
    +30% Critical Strike Chance
    +5% Movement Speed
  • +25 Attack Damage
    +50% Attack Speed
    +10% Movement Speed +10% Cooldown Reduction
Performs well versus
Performs poorly versus
Has good synergy with